> For the complete documentation index, see [llms.txt](https://book.leveldesignbook.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://book.leveldesignbook.com/studies/sp.md).

# Single player studies

design analysis and commentary for single player and player vs enemy (PvE) levels

<table data-view="cards"><thead><tr><th></th><th></th><th></th><th data-hidden data-card-target data-type="content-ref"></th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td><strong>Assassins</strong> (Thief 1)</td><td>Big sprawling stealth level with dynamic pacing</td><td></td><td><a href="/studies/sp/assassins.md">Assassins (Thief 1)</a></td><td><a href="https://1666186240-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-LtVT8pJjInrrHVCovzy%2F-MavIPJYjeTzRXCT-5P6%2F-Mavm-lqh04TrEB7-g4Y%2FThief_Assassins_Shop.jpg?alt=media&amp;token=706fce90-833c-42cd-92fc-069d8557f3d2">Thief_Assassins_Shop.jpg</a></td></tr><tr><td><strong>Undead Burg</strong> (Dark Souls 1)</td><td>Training the player for combat and exploration</td><td></td><td><a href="/studies/sp/undead-burg.md">Undead Burg (Dark Souls 1)</a></td><td><a href="https://1666186240-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-LtVT8pJjInrrHVCovzy%2Fuploads%2F71IOKqvDrGKYrwOpgaAA%2FLDB_DarkSouls_UndeadBurgDiagram1_path1-2.jpg?alt=media&amp;token=12284585-6d1e-4d0c-9e37-223372bf79f8">LDB_DarkSouls_UndeadBurgDiagram1_path1-2.jpg</a></td></tr><tr><td></td><td></td><td></td><td></td><td></td></tr><tr><td></td><td></td><td></td><td></td><td></td></tr></tbody></table>
