The Level Design Book
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BookResources
The Level Design Book
  • The Level Design Book
  • ✨What is level design
    • 🗺️How to make a level
    • 🧠Pre-production
    • 🔫Combat
    • 🛠️Layout
    • 🏠Blockout
    • 📜Scripting
    • ☀️Lighting
    • 🏡Environment Art
    • 🌈Release
    • 🦜Level design as culture
    • History of the level designer
    • Zero player level design
    • (unfinished pages)
    • 🔍How to study a level
    • Single player studies
    • Multiplayer studies
    • Real world studies
    • 🎒Notes for educators
    • Project plans
      • Classic Combat
      • (Unfinished WIP pages)
        • Modern Combat
        • Modern Stealth
        • Exercise: Direct Lighting
        • Exercise: Whiteboard 2D
        • Level Design Portfolio
        • Design Test: Adaptation
        • Exercise: Layout
        • Exercise: Verticality
    • Tools
    • Assets & Resources
    • Communities
    • About this book / authors
    • License / copyright
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For the complete documentation index, see llms.txt. This page is also available as Markdown.
  1. Book 4, Learning
  2. Project plans

(Unfinished WIP pages)

Modern CombatModern StealthExercise: Direct LightingExercise: Whiteboard 2DLevel Design PortfolioDesign Test: AdaptationExercise: LayoutExercise: Verticality
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