The Level Design Book
The Level Design Book gathers level design knowledge for 3D video games in an approachable, up-to-date, and critical way. It is for designers of all experience levels and game engines.
Last updated
The Level Design Book gathers level design knowledge for 3D video games in an approachable, up-to-date, and critical way. It is for designers of all experience levels and game engines.
Last updated
This book is heavily under construction. Structure may change a lot, and some pages may have little / no content yet.
January 2025: added Recommended talks
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