# (stub) Navigation

{% hint style="info" %}
this is a stub, very unfinished obviously
{% endhint %}

## What is navigation?

Steering vs pathfinding

## Steering

Obstacle avoidance

Flocking

Formations

## Pathfinding

basics of A star

### Node graph

but also AI hinting, cover

### Navmesh

## How to prep navigation for a level

Debug tools (show destination, add AI follow debug)

recast or grid, vs manual markup

basic combat AI considerations


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