The Level Design Book
The Level Design Book gathers level design knowledge for 3D video games in an approachable, up-to-date, and critical way. It is for designers of all experience levels and game engines.
This book is heavily under construction and has not publicly launched yet. Book structure and content may change a lot.
This online book is free to read forever, under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) license. We will never sell or paywall access to this book. If you translate parts of this book, you may not sell copies or access to the translation. For more info, see our license and copyright page.
Last updated